15-05-2024Game Updates

Wild Rift Patch Notes 5.1b

Spoiler alert we are shipping not one, but two champion reworks this patch! Tune in and check it out.

AUTHOR
  • Wild Rift Game Design Team

CHAMPION CHANGES

AMUMU Image

AMUMU

Our resident lonely mummy has been finding it difficult to deal effective damage, both to Jungle creeps and in team fights. These changes will make sure his tears are a lot more substantial now.


  • Ability Icon

    Despair

    • Base damage: 15/20/25/30 → 20/25/30/35
    • Percentage damage: 1/1.2/1.4/1.6% → 1.4/1.6/1.8/2%
AURELION SOL Image

AURELION SOL

It’s been difficult approaching Asol considering his range. We’re adjusting the numbers on his skills to make sure he remains a reasonable opponent.


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    BREATH OF LIGHT

    • Maximum range of starfire: 750~902 → 750~848
    • Movement speed during Breath of Light: 155 → 133

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    SINGULARITY

    • Range of casting: 750~902 → 750~848
BRAND Image

BRAND

Brand is a glass canon that can shatter as soon as an enemy looks at him late game. We’re improving his survivability to make sure he’s able to set the Rift aflame.


  • BASE STATS

    • Health per level: 95 → 104

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    PILLAR OF FLAME

    • Mana cost: 75/85/95/105 → 65/75/85/95

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    CONFLAGRATION

    • Mana: 75/80/85/90 → 65/70/75/80
GAREN Image

GAREN

Garen has not been doing so hot in the laning phase lately. These changes will make sure he’s able to fully scale during laning phase and contribute to later team fights.


  • Ability Icon

    Perseverance

    • Health regeneration: (1+ champion level × 0.2)% lost health → (2 + champion level × 0.2) % lost health

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    Courage

    • Duration of damage reduction: 2/3/4/5s → 4s at all levels
    • Damage reduction at the 1st second: 70% → 80%

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    Judgment

    • Damage: 12/16/20/24 + 30/35/40/45% AD → 12/16/20/24 + 35/40/45/50% AD
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GRAVES

Graves is getting some tweaks so he can pop off harder with the new Infinity Edge!


  • Ability Icon

    New Destiny

    • Damage of each bullet increased by equipping with Ruin - Infinity Edge: 40% → 50%

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    End of the Line

    • Damage of the first phase: 45/65/85/105+80% bonus AD → 55/75/95/115 + 80% bonus AD
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JARVAN IV

Jarvan IV is primed for fighting at all stages of the game, but he’s been looking fragile recently. We’re tweaking his defensive stats so he can stay standing on business.


  • BASE STATS

    • Basic health regeneration: 9 → 12

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    Golden Aegis

    • Shield: 80/120/160/200 + 4% maximum health + number of enemy units nearby × 1.6/1.9/2.2/2.5% maximum health → 100/140/180/220 + 5% maximum health + number of enemy units nearby × 1.6/1.9/2.2/2.5% maximum health
    • Slow: 20/25/30/35% → 30/35/40/45%

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    Demacian Standard

    • Attack speed increased by active ability casting: 20/25/30/35% → 25/30/35/40%
KAYLE Image

KAYLE

Kayle is getting some base stat buffs to help her get through early and mid game smoothly while maintaining her power as a strong late game champion.


  • BASE STATS

    • Basic armor: 30 → 34
    • Growth armor: 3.5 → 4

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    STARFIRE SPELLBLADE

    • Active damage: (8/9/10/11% + 0.02% AP) lost health → (9/10/11/12% + 0.02%AP) lost health
KAYN Image

KAYN

Kayn has been dealing way too much damage recently. We’re adjusting his numbers to bring him back down to earth.


  • Ability Icon

    BLADE'S REACH

    • Damage: 90/150/210/270 + 130% bonus AD → 90/150/210/270 + 110% bonus AD

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    UMBRAL TRESPASS

    • Damage: 200/300/400 + 175% bonus AD → 200/300/400 + 165% bonus AD
MASTER YI Image

MASTER YI

We’re further optimizing Meditate so you can sustain damage reduction even if its channeling is interrupted. This will give Master Yi more opportunities to show off his swordsmanship in team fights.


  • Ability Icon

    Meditate

    • [New] Damage reduction effect during the first 0.5s of channeling will continue after the channeling is interrupted

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    Wuju Style

    • True damage from attacks: 35/45/55/65 + 30% bonus AD → 40/45/50/55 + 25% bonus AD
MISS FORTUNE Image

MISS FORTUNE

Miss Fortune is getting an overhaul to her passive, Double Up and Strut! We hope these changes will make her feel smoother to play as she chases down her enemies. Miss Fortune’s rework will be live on May 30 at 00:01 UTC


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    Love Tap

    • [Removed] Deals bonus physical damage when attacking a new enemy target
    • [New] Applies Love Tap when attacking enemy champions or epic monsters. At 3 stacks, increases Miss Fortune's damage to the target by 8% (increasing with champion level)

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    Double Up

    • [New] The second hit from Double Up will Critically Strike and apply 3 stacks of Love Tap

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    Strut

    • [Removed] Active: Triggering Love Tap during the cooldown of Strut reduces the cooldown by 2s
    • [New] Active: Attacking targets with full stacks of Love Tap reduces the remaining cooldown of Strut by 1s.
PYKE Image

PYKE

Pyke stun lasts a long time, making it difficult to play around. We’re changing how long it lasts to ensure fair counterplay.


  • Ability Icon

    PHANTOM UNDERTOW

    • Stun time: (1.5+1.5% Armor Penetration)s → (1.25+1% Armor Penetration)s
RAMMUS Image

RAMMUS

Rammus is getting a speed boost so he can zoom around the Rift and help his laners faster!


  • Ability Icon

    ROLLING ARMORDILLO

    • Rolling movement speed: 35 + champion level × 2 → 60+ champion level × 1

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    POWERBALL

    • Movement speed increases by: maximum 105% + level × 5% → maximum 115% + level × 5%
RIVEN Image

RIVEN

Riven is getting a reset on her ult so you can have the dream Riven highlight clip you’ve also been dreaming of hitting! (Check your replay!) Riven’s rework will be live on May 30 at 00:01 UTC


  • Ability Icon

    BLADE OF THE EXILE

    • [New] During Blade of the Exile, every takedown of a target resets the number of Wind Slash casts she has and extends this ability's duration for 3s more, up to 12s.
SWAIN Image

SWAIN

We’re improving Swain’s base stats and damage so he can shine in both laning and team fights.


  • BASE STATS

    • Base Magic Resist: 32 → 36
    • Magic Resist per level: 1.5 → 2

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    Death's Hand

    • Damage of the first bolts: 50/80/110/140+ 38% AP → 55/85/115/145 + 42% AP
    • Damage of each subsequent bolt: 10/20/30/40 + 5% AP → 10/20/30/40 + 7% AP
TALON Image

TALON

Talon is rampaging through the Jungle. We’re making some changes so his opponents can fight back.


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    NOXIAN DIPLOMACY

    • Ranged damage: 95/120/145/170 + 100% bonus AD → 75/100/125/150 + 100% bonus AD
    • Health regeneration from taking down enemies: 10~70 → 35~70

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    RAKE

    • Damage of the first phase: 60/70/80/90 + 50% bonus AD → 50/60/70/80 + 45% bonus AD
    • Damage of the second phase: 60/100/140/180 + 90% bonus AD → 50/90/130/170 + 90% bonus AD
VIEGO Image

VIEGO

Viego can be a lil tricky to play and we’re not afraid to admit that. But we do want players to enjoy the range of complexity that comes with playing the Ruined King. We’re tweaking his abilities and making him easier to maneuver and smoother for his ability casts.


  • BASE STATS

    • Health per level: 120 → 128

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    SOVEREIGN'S DOMINATION

    • The length of time Viego has to wait to ult after possessing the enemy’s soul: 1.5s → 1s
    • Health regen: 2% + 2.5% every 100 bonus Attack Damage + 2% every 100 Ability Power + 5% every 100% bonus Attack Speed → 5% + 4% every 100 bonus Attack Damage + 2% every 100 Ability Power + 5% every 100% bonus Attack Speed

  • Ability Icon

    BLADE OF THE RUINED KING

    • Passive:
      • Bonus damage of attacks: 3/4/5/6% target’s current health → 4/5/6/7% target’s current health
      • Damage of the second hit: 20% Attack Damage + 15% Ability Power → 30% Attack Damage + 15% Ability Power
    • Active:
      • Damage: 25/35/45/55 + 70% Attack Damage → 25/35/45/55 + 80% Attack Damage

  • Ability Icon

    SPECTRAL MAW

    • Minimal stun duration: 0.25s → 0.4s
    • Increased size and speed of Black Mist

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    HEARTBREAKER

    • Cast range: 425 → 500
    • Duration of precast animation: 0.5s → 0.37s
    • Radius of damage range: 275 → 300
    • Bonus damage: (12/16/20 +5% bonus AD)% target’s missing health → (12/16/20+7.5% bonus AD)% target’s missing health
  • WRDesignTeamAuthorImage.jpg

    Wild Rift Game Design Team

    The Wild Rift Design team is a collective hivemind cursed with credit card debt and bad puns. People always message us about our outstanding balance.