21-02-2024Game Updates

Wild Rift Patch Notes 5.0b

Champion changes, item changes, new events, we got it all!

AUTHOR
  • Wild Rift Game Design Team

CHAMPION CHANGES

TALON Image

TALON

[HOTFIX] Talon has not been the all-star assassin we have anticipated with his release. These changes will allow him to deal more damage while retaining his flexible playstyle.


  • BASE STATS

    • Base Health: 630 → 660

  • Ability Icon

    BLADE'S END

    • Damage: 75~215 + 200% bonus Attack Damage → 80~280 + 210% bonus Attack Damage

  • Ability Icon

    NOXIAN DIPLOMACY

    • Cooldown: 8/7.5/7/6.5s → 6/5.5/5/4.5s
    • Damage of the long-range-cast:65/90/115/140 + 100% bonus Attack Damage → 95/120/145/170 + 100% bonus Attack Damage

  • Ability Icon

    RAKE

    • Outgoing Damage: 50/60/70/80 + 40% bonus Attack Damage → 60/70/80/90 + 50% bonus Attack Damage
    • Returning Damage: 50/90/130/170 + 80% bonus Attack Damage → 60/100/140/180 + 90% bonus Attack Damage
AKALI Image

AKALI

Akali has been our resident glass cannon assassin but she’s been a bit too fragile recently. We’re making her just a little tankier so she doesn’t have to perform the perfect combo to get a kill and live. She will also do more damage in the mid game where she tends to struggle.


  • BASE STATS

    • Armor per level: 4.3 → 5

  • Ability Icon

    ASSASSIN'S MARK

    • Empowered base attack damage: 20 + 8 per level + 60% bonus Attack Damage + 50% Ability Power → 25 + 10 per level + 60% bonus Attack Damage + 55% Ability Power
AURELION SOL Image

AURELION SOL

Our favorite Dragon in the Mid Lane has been bursting tanks way faster than he should be. Now he’s gonna need some more Stardust to do that kind of damage.


  • Ability Icon

    COSMIC CREATOR

    • Bonus damage of Breath of Light: 3% of target’s maximum Health every 100 Stardust → 2.5% of target’s maximum Health every 100 Stardust
    • Threshold of execution of (3) Singularity: 5% + 2.6% for every 100 Stardust → 5% + 2.1% for every 100 Stardust

  • Ability Icon

    SINGULARITY

    • Damage per second: 20/27.5/35/42.5 + 25% Ability Power → 20/27.5/35/42.5 + 15% Ability Power
DR. MUNDO Image

DR. MUNDO

The new items that have come out recently fit Dr. Mundo well… maybe a little too well. We’re adjusting his numbers some so he’s not running rampant across the Rift.


  • Ability Icon

    HEART ZAPPER

    • Detonation damage: 20/40/60/80 + 7% bonus Health → 20/40/60/80 + 5% bonus Health

  • Ability Icon

    BLUNT FORCE TRAUMA

    • Empowered base attack damage: 5/20/35/50 + 7% bonus Health → 5/20/35/50 + 5% bonus Health
GRAGAS Image

GRAGAS

Gragas has been needing a little boost in the jungle. Now he will be able to body slam his way through the jungle and lanes alike.


  • Ability Icon

    Drunken Rage

    • Empowered base attack damage: 20/60/100/140+75% Ability Power → 20/60/100/140 + 90% Ability Power

  • Ability Icon

    Body Slam

    • Damage: 80/145/210/275 + 70% Ability Power → 80/145/210/275 + 80% Ability Power

  • Ability Icon

    Explosive Cask

    • Damage: 200/300/400 + 70% Ability Power → 200/300/400 + 80% Ability Power
Karma Image

Karma

Karma is a breeze in my hair on the weekend, Karma is a relaxing thought… and she’s also doing too much damage early game. We’re adjusting her burst damage so there will be options for outplays as she has to kite for more damage with a lower cooldown on her shield.


  • Ability Icon

    INNER FLAME

    • Damage: 70/110/150/190 + 40% Ability Power → 60/100/140/180 + 40% Ability Power
    • Empowered damage: 70/150/230/310 + 50% Ability Power → 65/140/215/290 + 50% Ability Power
    • Empowered slow down: full level 50% → 42.5/45/47.5/50%

  • Ability Icon

    INSPIRE

    • Cooldown: 10/9.5/9/8.5s → 10/9/8/7s
KATARINA Image

KATARINA

We’ve tweaked Katarina’s numbers around so she has more opportunities for outplays in the early-to-mid game while also improving her burst damage.


  • BASE STATS

    • Base Health: 570 → 600

  • Ability Icon

    SHUNPO

    • Damage: 15/35/55/75 + 50% Attack Damage + 25% Ability Power → 20/45/70/95 + 50% Attack Damage + 25% Ability Power
LUCIAN Image

LUCIAN

Lucian has been falling off in the mid-to-late game. This change should allow him to apply marks more often and trigger his passive more often, leading to smoother and more impactful gameplay.


  • Ability Icon

    ARDENT BLAZE

    • Cooldown: 13/12/11/10s → 13/11.5/10/8.5s
    • Damage: 75/120/165/210 + 90% Ability Power → 75/125/175/225 + 90% Ability Power
Renekton Image

Renekton

Renekton has also not been performing the best in mid-to-late game. We’re buffing his Ultimate so he can leave his opponents in the dust faster than you can say see ya later alligator. (Just kidding we know he’s a crocodile).


  • Ability Icon

    DOMINUS

    • Bonus Health: 300/525/750 → 300/575/850
    • Damage per second: 70/110/150 + 20% Ability Power → 70/120/170 + 20% Ability Power
SAMIRA Image

SAMIRA

As a marksman, Samira is underperforming, especially against tanks in teamfights. We’re tweaking her ultimate numbers some so she can make a dent in a sea of Heartsteels and Titanic Hydras.


  • Ability Icon

    INFERNO TRIGGER

    • Movement Speed reduction: 40% → 30%
    • Damage of per shot: 5/15/25 + 55% Attack Damage → 5/20/35 + 60% Attack Damage
SETT Image

SETT

Sett is another one of our darlings in the Baron Lane that has been absolutely dominating with the new items. He is also getting some tweaks so his opponents can keep up with his jabs.


  • Ability Icon

    HAYMAKER

    • Max Grit stored: 50% maximum Health → 45% maximum Health

  • Ability Icon

    THE SHOW STOPPER

    • Damage: 200/300/400 + 100% bonus Attack Damage + 40/50/60% bonus Health of target → 200/300/400 + 100% bonus Attack Damage + 35/45/55% bonus Health of target
TRYNDAMERE Image

TRYNDAMERE

Tryndamere has been having a hard time against the other tanky Baron Laners. Now he will be able to survive better in lane and deal more damage.


  • Ability Icon

    Bloodlust

    • Passive: Attack Damage increased: 5/10/15/20 → 10/15/20/25
    • Bonus health regeneration by every stack of Fury: 1/1.6/2.2/2.8 + 1.2% Ability Power → 1.5/2.1/2.7/3.3 + 1.2% Ability Power
URGOT Image

URGOT

A little buff to Urgot’s late-game damage is just what he needs! Now he and his legs can carry you to victory even easier.


  • Ability Icon

    ECHOING FLAMES

    • Damage: 50/60/70/80% Attack Damage + 2/3/4/5% maximum Health of target → 50/65/80/95% Attack Damage + 2/3.5/5/6.5% maximum Health of target (increase at level 1/5/9/13)
    • Cooldown: Every leg 15/10/5/2.5s → Every leg 15/8/4/2s

  • Ability Icon

    PURGE

    • Movement Speed slow down: 125 → 125/110/95/80
  • WRDesignTeamAuthorImage.jpg

    Wild Rift Game Design Team

    The Wild Rift Design team is a collective hivemind cursed with credit card debt and bad puns. People always message us about our outstanding balance.