Wild Rift Patch Notes 3.5b

Oh deer, it’s the last patch of the year! Welcome to 3.5b! Never fear, there’s still plenty to fawn over this with the arrival of Lillia, an adventure into the spirit realm, snowball fights with our favorite poro pals, and of course some balance updates!

Oh deer, it’s the last patch of the year! Welcome to 3.5b! 

Never fear, there’s still plenty to fawn over this patch with the arrival of Lillia, an adventure into the spirit realm, snowball fights with our favorite poro pals, and of course some balance updates! Side note, we’re big fans of the poros, you could even say that we find them… en-deer-ing.

(Author’s Note: This patch will last a little longer than our typical balance patches, because as our friends on League PC mentioned, many of us will be on a Riot-wide break for the end of December. But don’t worry, we’ll be back here for Patch 4.0 on January 12 at 00:01, so make sure you mark your calen-deers!) 

Thanks for playing with us in 2022! We’ll be back in a zap, and can’t wait to see you on the Rift again in 2023!

Reminder: content will be released throughout the patch.

NEW

NEW CHAMPIONS

LILLIA, THE BASHFUL BLOOM

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Intensely shy, the fae fawn Lillia skittishly wanders Ionia’s forests. Hiding just out of sight of mortals—whose mysterious natures have long captivated, but intimidated, her—Lillia hopes to discover why their dreams no longer reach the ancient Dreaming Tree. She now travels Ionia with a magical branch in hand, in an effort to find people’s unrealized dreams. Only then can Lillia herself bloom and help others untangle their fears to find the sparkle within. Eep!

Lillia will be released on December 15 at 00:01 UTC.

EVENTS

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SPIRIT BLOSSOM

Step into the Spirit Realm and see what awaits you. 

The Spirit Blossom event begins December 15 at 00:01 UTC

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SNOWBALL FIGHT

Have a snowball fight with your favorite fluffy poro friends.*

*Please note, no poros will be harmed during the snowball fights, we promise.

The Snowball Fight event begins December 30 at 00:01 UTC

CHAMPION CHANGES

BRAUM

Braum and his marvelous mustache have been overperforming at all levels, so we’re trimming his ‘stache and lowering some of his base stats to bring him more in line with other supports. Don’t worry though, Braum would still want them to be behind him though.

base_stats

  • Base Attack Damage: 58 → 54
  • Base Armor: 50 → 46

DR. MUNDO

Mundo truly goes where he pleases, and with more monster damage on Infected Bonesaw, it looks like he’s heading towards the jungle. We made sure to give Baron Lane some tune ups as well, and lowered the cooldown on his Heart Zapper.

INFECTED BONESAW

  • Damage to monsters cap: 125/200/275/350 → 250/350/450/550

HEART ZAPPER

  • Cooldown: 16/15/14/13s → 13/12/11/10s

GAREN

Since our last changes, Garen has significantly fallen off in higher levels of play. We’re going to give this golden boy some justice and revert Judgment’s damage nerf and increase the crit multiplier on it so that you’ll be rewarded more for your skillful plays.

Judgment

  • Base damage: 9/12/15/18 → 11/14/17/20
  • Total base damage for all ticks: 72/96/120/144 → 88/112/136/160
  • Outer edge critical multiplier: 125/130/135/140% → 135/140/145/150%

KASSADIN

While Kassadin can be frustrating to play against, his win rates have been on the lower side. So, we’re lending him a hand, and giving some of his abilities a boost to make sure he doesn’t get lost in the void.

NULL SPHERE

  • Base damage: 70/135/200/265 → 80/145/210/275
  • Cooldown: 11/10/9/8s → 10/9/8/7s

KAYN

Even after our adjustments last patch, you could say that Shadow Assassin Kayn is still feeling a bit…blue. So, we’re increasing his burst potential with his passive, and also speeding up Blade’s Reach. We feel that ability still feels weaker, especially when compared to Slayher Kayn’s, so we’re hoping the speed up fits Shadow Assassins theme of quick strikes.

THE DARKIN SCYTHE

  • Shadow Assassin bonus damage: 10~38% → 14~42%

BLADE'S REACH

  • Shadow Assassin cast time: 0.55s → 0.4s

Nunu & Willump

We’re increasing the ratios across Nunu’s kit, so that you can start saying yesyes to those more diverse builds, rather than nono.

CONSUME

  • Healing Ability Power ratio: 60% → 70%

SNOWBALL BARRAGE

  • Ability Power ratio per snowball: 4% → 5%
  • Max snowball Ability Power ratio: 68% → 85%

ABSOLUTE ZERO

  • Shield Ability Power ratio: 150% → 180%

PANTHEON

We’re increasing the early cooldown on Pantheon’s Aegis Assault to help him out during the early laning phase and those first few jungle clears. We’re also buffing his ultimate and giving it more armor penetration, so that he can make a grand entrance even in the later stages of the game.

AEGIS ASSAULT

  • Cooldown: 18/16/14/12s → 15/14/13/12s

GRAND STARFALL

  • Armor penetration percentage: 10/15/20% → 10/17.5/25%

RAKAN

Bird on the street is that Rakan is a little too good at starting the party, particularly in higher levels of play. So we’re slightly reducing the amount of move speed he gains when he charms foes with his ultimate.

THE QUICKNESS

  • Increased Movement speed when hitting an enemy: 100% → 75%

RIVEN

Riven has been a menace in higher levels of play while also still struggling to find her footing in other levels of play. Since our previous attempts at reducing the defenses her abilities grant her and increasing her passive defenses were effective at reducing this gap, we’re going back for round three.

base_stats

  • Armor per level: 3.9 → 4.5
  • Health regeneration: 10.5 → 12

VALOR

  • Shield Attack Damage ratio: 100% → 90%

ARAM CHANGES

GAMEPLAY CHANGES

RUNE CHANGES

DOMINATION: GIANT SLAYER

Giant Slayer has been coming online too quickly but it’s hard to see and appreciate its power when it is finally activated and online. So, we’re scaling back the condition so that it only triggers on champions building durability and also increasing the effect.

  • 500 Bonus Health increases additional damage by 10% → 700 Bonus Health increases additional damage by 14%

DOMINATION: SUDDEN IMPACT

We’re making Sudden Impact more.. impactful and hope to broaden its audience by increasing the duration of the buff so champions with single dashes can get more use out of it.

  • Armor and Magic resistance penetration: 10 → 13
  • Duration: 3s → 4s

INSPIRATION: PATHFINDER

Pathfinder has been a bit weak after release, so we’re buffing the regeneration it grants to make it more noticeable.

  • When out of combat, recover missing health/mana per second: 0.6% → 1%

SKINS

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Spirit Blossom Lillia

Releasing December 15 @ 00:01 UTC

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Spirit Blossom Teemo

Releasing December 15 @ 00:01 UTC

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Spirit Blossom Thresh

Releasing December 15 @ 00:01 UTC

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Spirit Blossom Yone

Releasing December 15 @ 00:01 UTC

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Spirit Blossom Yasuo

Releasing December 15 @ 00:01 UTC

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Frostblade Irelia

Releasing December 15 @ 00:01 UTC

ACCESSORIES

You can earn or purchase accessories from a bunch of different sources. Please check the relevant page in game for more information on how to get ‘em!

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Baubles: Spirit of the Forest; Beckoning Fox 

Icons: In Bloom; Gateway to the Spirit World; New Year, New Poro!; The Rogue; The Trickster; The Dutiful; The Guardian; The Obsessed 

Custom Recalls: Blooming Hope

Homeguard Trails: Spirited 

Emotes: Year of the Poro; Bashful Petal; Did it.; Harumph; The Tear; Snooze; Weary

All accessories will be released throughout the patch

FREE-TO-PLAY CHAMPION ROTATION

December 15 - December 21: Corki, Ekko, Fizz, Gwen, Kha’Zix, Lucian, Nunu & Willump, Pyke, Sona, Wukong

December 22 - December 28: Caitlyn, Jayce, Nami, Nautilus, Rammus, Singed, Veigar, Vex, Xayah, Xin Zhao

December 29 - January 4: Akali, Brand, Ezreal, Fiora, Jarvan IV, Leona, Lulu, Miss Fortune, Olaf, Sion

January 5 - January 11: Akshan, Darius, Karma, Riven, Rakan, Samira, Shyvana, Zed, Vayne, Lillia