06-28-2022Dev

Wild Rift Patch Notes 3.2c

The final balance patch of 3.2 is here, and we’re making a few minor buffs across the map and nerfing some of Soraka’s healing power.

AUTHOR
  • Alice Labrecque
  • Nick Frijia
  • Sean Mason

CHAMPION CHANGES

BRAND Image

BRAND

While Brand has been performing well for some, he hasn’t been bringing the necessary heat for everyone, especially in high level play. We’ll be increasing the stun duration on Sear, to reward Brand players who can hit it on their foes who they’ve already set ablaze.


  • Ability Icon

    SEAR

    • Stun duration: 1.5s → 1.75s
FIZZ Image

FIZZ

Previously, this slippery trickster was a powerful pick that was the nemo-sis of many mid laners, but after our previous nerfs and recent systematic changes he's been floundering. We’re cautiously giving him some power on his Urchin Strike to reward Fizz players for using it directly on their foe rather than using it to pass through another enemy to reach their main target and then use Playful/Trickster as their main source of damage.


  • Ability Icon

    Urchin Strike

    • Base damage: 10/30/50/70 → 20/40/60/80
JANNA Image

JANNA

We’re amping up the speed of Janna’s Howling Gale and Zephyr abilities so that she can disrupt her foes with ease.


  • Ability Icon

    Howling Gale

    • Time required for the whirlwind to reach its destination: 1.25s → 1s

  • Ability Icon

    Zephyr

    • Projectile speed increased.
KATARINA Image

KATARINA

Compared to other mid laners, The Sinister Blade isn’t performing as well and has some kat-ching up to do. We’re giving her ultimate a boost so that she can more consistently make a meaningful impact in teamfights and skirmishes.


  • Ability Icon

    DEATH LOTUS

    • Base damage: 350/550/750 → 400/600/800
MISS FORTUNE Image

MISS FORTUNE

The projectile fired by Miss Fortune’s Double Up ability is reaching targets more slowly than we’d like to see, so we’re increasing the speed to improve the overall feel of this ability.


  • Ability Icon

    Double Up

    • Projectile speed increase.
SORAKA Image

SORAKA

Soraka has been a strong support pick across all levels of play due to the reliable healing she provides to her team. While we enjoy seeing Soraka reign on the Rift as a premier healer, we think her ability to sustain herself and her allies is currently too strong. We’re toning down the power of the Rejuvenation effect that Soraka gains from her Starcall ability.


  • Ability Icon

    Starcall

    • Total Rejuvenation healing: 60/90/120/150 + 45% Ability Power → 60/80/100/120 + 35% Ability Power
THRESH Image

THRESH

Right now, Thresh isn’t as durable as we’d like to see him in the later stages of the game, and we want to continue to encourage Thresh players to keep collecting the souls of the damned, so we’re giving a small boost to the Soul value.


  • Ability Icon

    DAMNATION

    • Bonus Armor and Ability Power per Soul: 1.5 → 2
  • AliceL_Authorimg.jpg

    Alice Labrecque

    Comms Specialist

    Alice “a tiny frogo” Labrecque is a frog. Ribbit.

  • NickFrijia_Authorimg.jpg

    Nick Frijia

    Game Designer

    Nick "Endstep" Frijia is a game designer on the Wild Rift balance team. He prefers to engage in honorable 1v1 combat whenever possible, regardless of which role or game he's playing, and usually communicates exclusively through emotes.

  • SeanMason_Authorimg.jpg

    Sean Mason

    Game Designer

    Sean "Zekramen" Mason is a Game Designer on the Systems and Balance team for Wild Rift. He loves games and sports of all kinds and has been a Sonic main in Super Smash Bros. for 15 years.