Wild Rift Patch Notes 4.4c

This patch is a doozy! Welcome to the first patch of December.

I scream, you scream, we all scream for… Patch 4.4c? We got champion adjustments, item changes, and a new skin coming your way! As always, meet you on the Rift!

Reminder: content will be released throughout the patch.

NEW

NEW CHAMPIONS

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ZYRA, RISE OF THE THORNS

Born in an ancient, sorcerous catastrophe, Zyra is the wrath of nature given form—an alluring hybrid of plant and human, kindling new life with every step. She views the many mortals of Valoran as little more than prey for her seeded progeny, and thinks nothing of slaying them with flurries of deadly spines. Though her true purpose has not been revealed, Zyra wanders the world, indulging her most primal urges to colonize, and strangle all other life from it.

Zyra will be released on December 22 at 00:01 UTC.

GAME MODE

ALL RANDOM ULTRA RAPID FIRE MODE (ARURF)

Grease up those thumbs because ARURF is back! It’s fast, it's fun, and it's random?! Jump on to the Rift with a random champion with 0 cost abilities, lots t of Ability Haste, and more!

All Random Ultra Rapid Fire Mode (ARURF) will be available on December 8 at 00:01 UTC

CHAMPION CHANGES

ASHE

Ashe is another marksman whose arrows have been falling a bit short in the Dragon Lane. With these changes, she will be able to strike her opponents right where it hurts.

Ranger's Focus

  • Attack speed increase: 25/35/45/55% → 30/40/50/60%
  • Flurry damage: 115/120/125/130% Attack Damage → 120/125/130/135% Attack Damage

FIZZ

Fizz has been running rampant in the Jungle, flushing out his opponents. We are toning down the fizz just a little bit to give everybody else a chance to catch their breaths.

SEASTONE TRIDENT

  • Damage to monsters: 105% → 90%

GWEN

Gwen’s damage has been inconsistent, making her struggle in skirmishes in both Baron Lane and the Jungle. We’ve sharpened her scissors to make sure that she’s keeping up!

SNIP SNIP!

  • Snip damage: 12/16/20/24 + 5% Ability Power → 14/18/22/26 + 6% Ability Power
  • Damage of the last snip: 60/80/100/120 + 25% Ability Power → 70/90/110/130 + 30% Ability Power

MASTER YI

When it comes to team fights Master Yi has been more of an apprentice. These changes will make sure he’s impactful as the team is prepping for objectives!

Wuju Style

  • True Damage: 30/40/50/60 + 25% bonus Attack Damage → 35/45/55/65 + 30% bonus Attack Damage

NAUTILUS

For someone entirely encased in metal, Nautilus felt a bit too squishy for our taste. So we’ve armed him with rock-solid buffs that will carry him through fights!

TITAN'S WRATH

  • Cooldown: Max level 12s → Max level 11s
  • Shield: 55/65/75/85 + 10/11/12/13% maximum Health → 55/65/75/85 + 11/12/13/14% maximum Health

SIVIR

Our newest Shuriman warrior came in swinging, especially in team fights. These adjustments will make sure her AOE damage is a bit more well-rounded.

RICOCHET

  • Bounce damage: 24/26/28/30% → 22/24/26/28%

ON THE HUNT

  • Cooldown reduction for basic abilities: 30/35/40% → 20/25/30%
  • Initial bonus movement speed: 20/20/20% → 15/15/15%
  • Bonus movement speed at 8 stacks of Unyielding Valor: 30/30/30% → 25/25/25%

SONA

In our November News, we shared some thoughts from John, our Product Lead regarding Sona’s rework. And as promised, here are the details!

base_stats

  • Health per level: 105 → 96

Power Chord

  • [Removed] After casting basic abilities for 3 times, Sona’s empowered attack will gain a bonus effect from the last ability she casts.
  • [New] After casting basic abilities for 3 times, Sona’s next attack will be empowered, dealing (20~160 + 15% Ability Power) bonus magic damage, stunning the target for 0.5s. Casting basic abilities creates a non-stacking buff aura for 3s.
  • [New] CD of basic abilities will be reduced (level *2%).

Hymn of Valor

  • Mana cost: 55/60/65/70 → 60/65/70/75
  • Damage: 40/75/110/145 + 20% Ability Power → 50/90/130/170 + 40% Ability Power
  • Bonus damage of aura effect: 10/15/20/25 + 20% Ability Power → 8/13/18/23 + 20% Ability Power

Aria of Perseverance

  • Health regeneration: 30/45/60/75 + 25% Ability Power → 20/35/50/65 + 20% Ability Power
  • Bonus shield of aura effect: 25/55/85/115 + 30% Ability Power → 20/50/80/110 + 20% Ability Power

Crescendo

  • [Removed] Passive: Reduce 10/20/30% basic Cooldown of basic abilities.
  • [Removed] Active: Strikes an irresistible chord, dealing (150/250/350+50% Ability Power) magic damage to enemies hit and stunning them for 1s.
  • [New] Passive: The aura will be reinforced for 20s after casting the ability, providing a higher buff effect than usual.
  • [New] Active: Plays a chord that emits a soundwave every 0.75s as it travels to the target location. The soundwave deals (40/80/120 + 15% Ability Power) magic damage and stuns enemies hit for the first time for 1s. Enemies caught inside the chord are also slowed.

VARUS

Varus has been known to miss the target here and there. We’ve adjusted his arrows to always strike true!

Piercing Arrow

  • Damage: 10/60/110/160 + 110% Attack Damage to 15/90/165/240 + 165% Attack Damage → 20/70/120/170 + 115% Attack Damage to 30/105/180/255 + 172.5% Attack Damage

Blighted Quiver

  • Detonation damage: each stack (4/4.5/5/5.5 + 1% Ability Power)% maximum Health of target → each stack (5/5.5/6/6.5+1% Ability Power)% maximum Health of target

XIN ZHAO

We’re honing the spear of our favorite Seneschal. These buffs to Xin Zhao’s scaling will make sure he’ll keep up with his opponents into the late game.

base_stats

  • Attack Damage per level: 3.6 → 4.5

Wind Becomes Lightning

  • Slash damage: 50/60/70/80 + 40% Attack Damage → 50/60/70/80 + 50% Attack Damage
  • Thrust damage: 40/85/130/175 + 70% Attack Damage → 40/85/130/175 + 80% Attack Damage

Audacious Charge

  • Attack speed increase: 40/45/50/55% → 40/47.5/55/62.5%

YONE

Yone is a flexible champion that can be played in both Solo Lanes as well in the Jungle. These changes will make it easier for him to trade with his opponents in Lane, and clear Jungle camps faster to join in on the fun!

base_stats

  • Base armor: 35 → 40

MORTAL STEEL

  • [New] Damage to monsters: 80%

SPIRIT CLEAVE

  • Damage: 10/20/30/40 + 12/13/14/15% maximum Health of target → 25/35/45/55 + 12/13/14/15% maximum Health of target
  • Base shield: 30 + 70% bonus Attack Damage → 50 + 85% bonus Attack Damage


GAMEPLAY CHANGES

ITEMS

SOLARI CHARGEBLADE

We’re adjusting the price and ability to make Solari Chargeblade more cost-efficient.

Base stats

  • Price: 3100g → 3000g

Sunburst

  • Deal 38-80 bonus magic damage by consuming a stack → Deal 50-92 bonus magic damage by consuming a stack

SKINS

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Dragonslayer Kayle

Releasing December 15 @ 00:01 UTC

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Coven Evelynn

Releasing December 22 @ 00:01 UTC

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Coven Zyra

Releasing December 22 @ 00:01 UTC