Wild Rift Patch Notes 6.3f
Grab some cocoa and cozy up, because it’s our last balance patch of the year and we’ve got a very spiky surprise in store. We’re giving the Rise of Thorns, Zyra, her rework this patch. You’ll be able to put all your foes in your very own greenhouse of doom. Whether you’re climbing the ranks or playing AAA ARAM with your friends, we hope this last balance patch of the year has something for everyone. Best of luck in your games and we’ll see ya back on the Rift next year.
Reminder: content will be released throughout the patch.
CHAMPION CHANGES
ZYRA
Zyra’s plants have struggled to pack a punch, especially in the hands of skilled players, which doesn’t match our expectations for her identity as a “plant summoner.” To address this, we’re increasing the impact and presence of her plants within her overall kit. With proper plant usage, she should be able to create much more disruption for her enemies, rather than relying solely on casting spells safely from the backline.
Garden of Thorns
[Adjustment] Thorn Spitters Max Health: (20 ~ 272) + 25% Ability Power → (30 ~ 240) + (22% ~ 50%) Ability Power
[Adjustment] Thorn Spitters Damage: (10~80) + 13% Ability Power → (15 ~ 127) + 15% Ability Power
[Adjustment] Enemy Champion abilities damage to Thorn Spitters: 40% → 35%
[Adjustment] Thorn Spitters Damage to Monsters: Deal 50% Damage to Monsters → Deal (15 + Champion Level × 2) Bonus Damage
[Adjustment] Thorn Spitters Attack Range: 575 → 550
[New] Non-Epic Monsters Deal 35% Damage to Plants
[New] Ultimate Stranglethorns Spawns Thorn Spitters when it hits enemies
[New] Thorn Spitters can proc Morellonomicon
[New] Thorn Spitters can proc Oceanid's Trident
Deadly Spines
[Adjustment] Cooldown: 7/6.5/6/5.5s → 6.5/6/5.5/5s
[Adjustment] Bonus Damage: 50% Ability Power → 60% Ability Power
Rampant Growth
[Adjustment] Cooldown: 15/14/13/12s → 12/11/10/9s
[Rework] Zyra enrages all existing Thorn Spitters within an 11-meter radius around her. The Thorn Spitters become enraged, reset their remaining duration, and gain 35%/40%/45%/50% bonus health and 50% bonus attack speed
Grasping Roots
[Adjustment] Cast Range: 1000 → 900
Stranglethorns
[Adjustment] Damage: 170/250/330 + 60% Ability Power → 150/225/300 + 50% Ability Power
Zyra’s rework will be live on December 25 at 00:01 UTC
ZED
As an assassin, Zed’s skill gap is shadow-sized, so we’re trimming his energy costs to help players get a better handle on the dark arts.
Razor Shuriken
Energy Cost: 65/60/55/50 → 60/55/50/45
Living Shadow
When Zed and the his shadows hit the same target with the same ability, Regen Energy: 35/40/45/50 → 40/45/50/55
CAITLYN
Caitlyn’s been losing some of her mid-game aim, so we’re upping her Attack Damager per level to help her stay on target after lane.
Base Stats
Attack Damage per level: 4 → 4.5
JINX
Also affected by recent item changes, Jinx has been underperforming. We’re giving her some buffs to ensure she has strong enough combat power when she builds the appropriate items.
Switcheroo!
Fishbones (Rocket Launcher) Damage: 110% Attack Damage → 112% Attack Damage
MISS FORTUNE
Miss Fortune’s lane dominance was turning trades into misfortunes for everyone else, so we’re easing her early power while keeping her teamfight damage locked and loaded.
Double Up
Damage: 60/95/130/165 + 120/125/130/135% Attack Damage + 35% Ability Power → 60/90/120/150+112/120/128/136%Attack Damage + 35% Ability Power
KAYLE
Kayle’s late-game power was ascending a bit toooo divinely, especially with her immunity. We’re trimming her top-end damage so foes actually get a chance to fight back.
Base Stats
Movement Speed: 355 → 345
Starfire Spellblade
Passive Attack Bonus Base Damage: 12/15/18/21 → 10/13/16/19
Divine Judgment
Damage: 150/275/400 + 80% Ability Power + 100% Bonus Attack Damage → 150/225/300+60% Ability Power + 85% Bonus Attack Damage
KOG'MAW
Kog’Maw has been spiking a bit too early in the mid-game. So we’re reigning in some of that power so that he can truly feast in the late-game.
Base Stats
Base Attack Damage: 58 → 54
Bio-Arcane Barrage
Attacks deal extra damage: (3/4/5/6% + 0.01% Ability Power) Target’s Max Health → 2/3/4/5% + 0.01% Ability Power) Target’s Max Health
GAMEPLAY CHANGES
ITEMS
Ardent Censer
Support healing and shielding were too strong, so we’re reducing those values and let supports buy Ardent Censer earlier.
Base Stats
Price: 2800 Gold → 2700 Gold (The build path remains the same, and the cost is reduced by 100 gold.)
Heal and Shield Power: 8% → 5%
Staff of Flowing Waters
Support healing and shielding were too strong, so we reduced support item power and adjusted Staff of Flowing Water’s stats.
Base Stats
Build Path: Lost Chapter (900 Gold) + Forbidden Idol (900 Gold) + 800 Gold → Fiendish Codex (1000 Gold) + Forbidden Idol (900 Gold) + 700 Gold
Price: unchanged
Maximum Mana: 300 → 0
Ability Haste: 10 → 20
Heal and Shield Power: 8% → 5%
Forbidden Idol
We’ve also adjusted this mid-tier item’s stats accordingly.
Base Attributes
Heal and Shield Power: 5% → 4%
Oceanid's Trident
Oceanid’s Trident became too strong after earlier shield-item nerfs. We’re keeping its shield-breaking role but lowering its base stats to make it more situational.
Base Stats
Ability Power: 80 → 75
Ability Haste: 10 → 0
Zeke's Convergence
Zeke’s Convergence has been giving tank champions too much damage and extremely strong chase potential, allowing it to perform exceptionally well in any role. We’ve reduced its damage so that playing against it doesn’t feel overly punishing.
Harbinger
Damage: 480~900 → 320~600
Bonus Movement Speed: 55 → 40
Protobelt Enchant
We’ve reduced the damage of enchantment items to better align their power with their cost.
Protobelt (Active)
Reducing the Target’s Magic Resist: 15% → 12%
Galeforce
We’ve reduced the damage of enchantment items to better align their power with their cost.
Cloudburst (Active)
Damage: 50 ~ 150 + 45% Bonus Attack Damage → 40 ~ 120 + 35% Bonus Attack Damage
Goredrinker
We’ve reduced the damage of enchantment items to better align their power with their cost.
Thirsting Slash
Damage: 280% Base Attack Damage → 230% Base Attack Damage
Stridebreaker
We’ve reduced the damage of enchantment items to better align their power with their cost.
Breaking Shock Wave
Damage: 150% Attack Damage → 120% Attack Damage
GAME MODE CHANGES
Howling Abyss Map Adjustments
Homeguard Mechanic
- Homeguard is no longer active after the first turret is destroyed or after 5 minutes → Homeguard is now always active.
- (This change affects all Howling Abyss maps, including ARAM, AAA ARAM, Spellbook ARAM, and Duel.)
Spawn Timer
- At 11 minutes and beyond, respawn time 45 seconds → 40 seconds
- (This change affects all Howling Abyss maps, including ARAM, AAA ARAM, Spellbook ARAM, and Duel.)
AAA ARAM
New Augments
This update we are introducing the Origin series of Augments, including Origin: Dark Harvest, Origin: Lethal Tempo and so on. A set of new powerful augments is also being added, like Hold Very Still, Clockwinder and more. Additionally, a selection of Augments is returning, including With Haste, Heart of Gold and some more favorites. We’re excited to see all the new combinations you come up with.
New AAA ARAM exclusive Easter Eggs
We’re introducing a batch of new random AAA ARAM exclusive Easter Eggs, including options like Sidestep Expert, Rabble Rousing, and more, giving all champions even more build variety and creative combo possibilities!
Turret Adjustment:
Inner Turret Base Armor and Magic Resistance: 50 → 150
Nexus Base Armor and Magic Resistance: 75 → 150
Champion Trophy
The number of Champion Trophies required to trigger the Easter Egg has been reduced from 10 to 5.
The Champion Trophy Easter Egg bonus health has been adjusted from 2000 → 1000.
Smaller and Smaller
Take Down → Takedown or Kill Participation; Size decrease each stack: 5% → 2%.
Bigger and Bigger
Take Down → Takedown or Kill Participation; Size increase each stack: 5% → 2%.
Mecha Awakening
Gain 1% progress per second.
Ace in the Hole
Base Damage: 50 ~ 150 → 50 ~ 150 + 80% Bonus Attack Damage + 40% Ability Power; Chance of triggering: 20% → 50%
FROZEN TOMB
The number of triggers has been reduced from 5 to 3
SKINS
Galaxy Slayer Zed Exquisite Edition Releasing December 15 @ 00:01 UTC ![]() | Spirit Blossom Lee Sin Exquisite Edition Releasing December 25 @ 00:01 UTC ![]() |
Chromacrash Twitch Releasing January 1 @ 00:01 UTC ![]() | Chromacrash Signed Releasing January 1 @ 00:01 UTC ![]() |



