Wild Rift Patch Notes 7.0a
Welcome to Patch 7.0a. This patch we’re following up to Patch 7.0’s launch with some balance adjustments across the Rift and AAA ARAM, as well as adding some new Augments to AAA ARAM.
Reminder: content will be released throughout the patch.
LEGENDARY COLLECTION
There is currently a bug where within the Legendary Collection system shows that Lunar Empress Morgana Exquisite Edition only has 10 days left, however the skin will be available until April 7 and Limited-Time Wild Cores can be earned until the end of Patch 7.0
CHAMPION CHANGES
FIZZ
We’ve made some adjustments to Fizz’s kit so that his attacks hit their mark, rather than just making waves.
Urchin Strike
Optimized the targeting logic, allowing Fizz to better recognize enemies along his path and reducing cases of missed damage.
NIDALEE
Nidalee’s strong early-game damage and high mobility make her difficult to contest. Because of this, we’re nerfing some of her power in the earlier stages of the game so she can no longer dominate the jungle too freely.
Pounce (Aspect of the Cougar)
Base Damage: 80/115/150/185 → 65/100/135/170 (Based on the level of ability 4 Aspect of the Cougar)
Killing an enemy in Cougar Form or using this ability on a Hunted target reduces its cooldown to 2/1.75/1.5/1.25s → 2.75/2.25/1.75/1.25s
VAYNE
Tumble
Deal Bonus Damage: 40/50/60/70% Attack Damage → 35/45/55/65% Attack Damage
Final Hour
Gain Attack Damage: 20/30/40 → 15/25/35
SMOLDER
Smolder’s been breathing a little too much fire too early, so we’ve cooled off his early-game damage and slowed the pace of his overall growth.
Super Scorcher Breath
Cooldown: 4.5/4/3.5/3s → 5.5/5/4.5/4s
Achooo!
Sneeze Blast Damage: 35/60/85/110 + 65% Bonus Attack Damage + 80% Ability Power → 10/35/60/85+55%Bonus Attack Damage + 80% Ability Power
ZILEAN
We’re taking some time off Zilean’s early power, which will create clearer moments for his foes to strike between cooldowns.
Chronoshift
Cooldown: 90/80/70s → 100/85/70s
If the rune bearer does not trigger the rune’s revival effect, 15% → 10% of Chronoshift’s cooldown will be refunded.
GAMEPLAY CHANGES
ITEMS
Runaan's Hurricane
We’re lowering the cost of Runaan’s Hurricane, so now when marksmen need to attack multiple targets, this item will be a solid pick up.
Base Stats
Price: 3000 Gold → 2900 Gold
Radiant Virtue
Radiant Virtue was providing excessively high team-wide healing, so we’re adjusting it.
Guiding Light
Heal per second: 3% Max Health → 2.5% Max Health
Spear of Shojin
We’re reducing the base stats provided by Spear of Shojin. Our goal is to encourage you to choose this item based more on synergy with your champion’s kit, rather than purely for its strong cost efficiency.
Base Stats
Attack Damage: 45 → 40
Dragonforce
Gain 25 Base Ability Haste → Gain 20 Base Ability Haste
Psychic Projector
The Ability Power provided by Psychic Projector was higher than that of other mage items, causing champions that synergize with it to deal excessive damage in the mid to late game. Because of this, its damage stats have been reduced.
Conversion
Gain Ability Power equal to 5% of bonus Health → Gain Ability Power equal to 3.5% of bonus Health
BUG FIXES
Fixed an issue where Morgana’s and Renekton’s change tags were incorrect.
Fixed an issue where Unshakeable granted incorrect bonus values when gaining both fixed resistances and scaling resistances at the same time.
Fixed an issue where the Magnetic Blaster status-bar icon was displayed incorrectly.
Fixed an issue where some item change tag text was incomplete.
Fixed an issue with the VFX presentation of Spirit Flower.
Fixed an issue where the first two waves of bottom-lane minions incorrectly received additional minion-vs-minion damage reduction.
Fixed an issue where riding a portal as it disappeared could cause a champion to become stuck.
Fixed an issue where some text on the Rift description page was incorrect.
GAME MODE CHANGES
ARAM
Rift Adjustments
At 15 minutes, the death respawn time has been adjusted to 50 seconds.
Champion Balance Adjustments
Evelynn
Damage Dealt: 115% → 105%
Sivir
Damage Dealt: 85% → 95%
Fiona
Damage Dealt: 115% → 105%
Vi
Damage Dealt: 120% → 110%
Zed
Damage Dealt: 115% → 110%
Akali
Damage Dealt: 120% → 110%
AAA ARAM
Augment Adjustments
Optimized the randomness of certain runes.
Killer Instinct
Added
Hit Combo
Added
Origin: Lethal Tempo
Added
Giant's Adversary
Damage Increase: 10%~25% → 10%~20%
Demacian Spearmanship
Damage Dealt: 8% → 12%
Demacian Swordsmanship
Health Restored: 10 ~ 30 + 10% Attack Damage + 40% Ability Power → 20 ~ 60 + 15% Attack Damage + 60% Ability power
Bloodblade
2 + 2% Bonus Attack Damage +1% Ability Power per second → 2 + 4% Bonus Attack Damage + 2% Ability Power per second
Blood Pact: Carnage
Gain 2.5% → 4% Omnivamp per 10% missing maximum Health; Maximum cap 20% → 32%
This change is also applied to Arena
Champion Balance Adjustments
Gwen
Damage Dealt: 115% → 105%
Arena
Champion Balances
Ryze
Damage Dealt: 100% → 90%
Vayne
Damage Taken 100% → 115%
Nidalee
Damage Taken 100% → 90%
Rengar
Damage Taken: 90% → 100%
Battle Roar (2)
Heal for 30% of damage taken → Heal for 50% of Damage Taken
Augment
Prismatic Egg
Get 7 → 10 Champion takedowns
Quest: Golden Spatula Winner
Get 12 → 13 Champion Takedowns
Now only appears in the first two Augment selection rounds.
Quest: Be Steel, Your Heart
Now only appears in the first two Augment selection rounds.
Subjugate
Damage based on the target’s max Health: 30% → 20%
Armor and Magic Resist Steal: 40% → 30%
Be Physical
Conversion Ratio: 100% → 80%
Items
Demon King's Crown
Bonus Base Attributes: 26% → 20%
Dragonheart
Bonus Attributes per stack: 8% → 7%, Bonus Maximum Attributes: 32% → 28%