Wild Rift Patch Notes 4.0b
Electrify the Rift—It’s Patch 4.0b!
It’s time to see sparks fly and leave your foes in the dust with the release of Zeri! She’ll be hitting the Rift this Patch along with her first to Wild Rift skin: PROJECT Zeri! Transport yourself into the future and see humans augmented by cybernetic enhancements during our PROJECT: SURGE event. And hey, if augmented humans aren’t your style, queue up for One For All! We can’t wait to see your clips of 5 Zeri’s zipping and zapping around their opponents. And last but certainly not least, we also have some balance adjustments to some champions, items and runes!
Reminder: content will be released throughout the patch.
NEW
NEW CHAMPIONS
ZERI, THE SPARK OF ZAUN
A headstrong, spirited young woman from Zaun’s working-class, Zeri channels her electric magic to charge herself and her custom-crafted gun. Her volatile power mirrors her emotions, its sparks reflecting her lightning-fast approach to life. Deeply compassionate toward others, Zeri carries the love of her family and her home into every fight. Though her eagerness to help can sometimes backfire, Zeri believes one truth to be certain: stand up for your community, and it will stand up with you.
Zeri will be released on February 17 at 00:01 UTC.
GAME MODES
ONE FOR ALL
Did you miss out on trying 5 Yuumi’s? Yes, we’re still pushing our 5 Yuumi agenda around here. If you did or if there was another champ you wanted to try, now you can! Grab your friends and queue up!
One For All will be available to play from February 2 at 00:01 UTC until February 21 at 00:01 UTC.
DUEL
Once One For All leaves the Rift, it's time to prove you’re the best of the best in Duel Mode! Go head to head in a one on one where you can show off your skills in a true 1v1!
Duel will be available to play from February 23 at 00:01 UTC until March 16 at 00:01 UTC.
EVENTS
PROJECT: SURGE
Scanning for life forms…
The PROJECT: SURGE event begins February 17 at 00:01 UTC.
CAITLYN
base_stats
- Base Attack Damage: 58 → 54
CAMILLE
Tactical Sweep
- Outer edge recovery health ratio: 50% → 40%
- Monster modification: 100% → 50%
JARVAN IV
Golden Aegis
- Cooldown: 12s → 10s
- Shield: 65/95/125/155 + 2.1/2.4/2.7/3% Maximum health per enemy → 80/120/160/200 + 1.6/1.9/2.2/2.5% Maximum health per enemy champion hit
MISS FORTUNE
Double Up
- Base damage: 20/50/80/110 → 30/60/90/120
MORGANA
BLACK SHIELD
- Magic Shield: 80/150/220/290 + 60% Ability Power → 70/150/230/310 + 50% Ability Power
- Cooldown: 18/16/14/12s → 16/14/12/10s
- Duration: 5s → 4s
SENNA
PIERCING DARKNESS
- [NEW]: Enemies hit are slowed by 15% + 0.1% × Bonus Attack Damage + 0.06% × Ability Power for 0.75/1/1.25/1.5s
YASUO
Sweeping Blade
- Target immunity cooldown: 8s → 8/7/6/5s
YUUMI
PROWLING PROJECTILE
- Enhanced current health damage: 1.5/3/4.5/6/7.5% → 2/3/4/5/6%
- Mana cost: 50 → 60
YOU AND ME!
- Passive adaptive force: 13/15/17/19% → 8/11/14/17%
ZED
Shadow Slash
- [NEW]: Now deals 60% damage to monsters.
GAMEPLAY CHANGES
ITEMS
BANSHEE’S VEIL
Banshee’s Veil has been struggling to be that go to item for magic resistance, even in situations where the extra magic resistance should be good. So, we’re lowering the cost so that when you decide to deviate your build to opt in for more defense, your bank account doesn’t take as big of a hit.
- Total cost: 3000g → 2800g
LOCKET ENCHANT
Locket hasn’t felt as rewarding when compared to other enchants, even when you’re facing multiple magic damage threats where it should excel. So, we’re lowering its cost to help it compete with the other enchant options.
- Total cost: 800g → 500g
RANDUIN’S OMEN
Randuin’s Omen is not strong enough in its current state to compete with the other armor items, even when its anti-crit passive should be strong. So, to help it compete with the other options, we’re looking to increase the power of the anti-crit it has.
- Pre-mitigation critical strike damage gained as Determination: 12% (Melee)/8% (Ranged) → 16% (Melee)/10% (Ranged)
SPIRIT VISAGE
We previously held off on Spirit Visage buffs because we were planning on adding shielding amplification to its passive. Now that we’ve done that (in 4.0) and it’s still struggling, we’re giving it some raw power buffs.
- Ability Haste: 10 → 20
- Total cost: 2900g → 2800g
RUNE CHANGES
INSPIRATION: PATHFINDER
Compared to the other choices in the Inspiration tree, Pathfinder hasn’t been a top pick, so we’re giving it a small buff to help it out.
- Regenerates missing health/mana per second: 1% → 1.5%
RESOLVE: SECOND WIND
Over time Second Wind has fallen off in power relative to other defensive rune options, with many players preferring to opt for more scaling or anti-burst options instead. We’re increasing the recovery from Second Wind to ensure it still has a place for champions that just need a little help getting through the lane.
- Missing health recovered over 5 seconds: 1.5% → 2%
- Missing health recovered over 5 seconds for melee: 3% → 4%
SKINS
PROJECT Zeri Releasing February 17 @ 00:01 UTC |
PROJECT Lucian Releasing February 17 @ 00:01 UTC |
PROJECT Master Yi Releasing February 17 @ 00:01 UTC |
PROJECT Renekton Releasing February 17 @ 00:01 UTC |
ACCESSORIES
You can earn or purchase accessories from a bunch of different sources. Please check the relevant page in game for more information on how to get ‘em!
Baubles: RE:D34TH
Emotes: Zinger; Point and Laugh; PRECISE/Yi; iG/T_THIS; Steel Yourselves!;
Icons: G/NETIC Zeri; MISSION: PROJECT, PENGU
Custom Recalls: RE/TURN
All accessories will be released throughout the patch
FREE-TO-PLAY CHAMPION ROTATION
Feb 16 - Feb 22: Brand, Camille, Ekko, Miss Fortune, Nautilus, Nunu & Willump, Rammus, Sona, Teemo, Vayne
Feb 23 - Mar 1: Ezreal, Fizz, Jarvan IV, Lulu, Nami, Sett, Shyvana, Veigar, Wukong, Xayah