10-24-2023Game Updates

Wild Rift Patch Notes 4.4

BOO! This patch is full of surprises! Fiddlesticks arrives on the Rift, we’re celebrating our third-year anniversary, the mage update is here, and much more! Welcome to Patch 4.4!

AUTHOR
  • Wild Rift Game Design Team
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Champion Changes

FIDDLESTICKS Image

FIDDLESTICKS

[HOTFIX] Fiddlesticks has been crushing his enemies in early team fights. As a result, he’s been snowballing into too big of a monster in the late game and players are finding him difficult to counter. We’ve adjusted some numbers on his abilities to make him easier to deal with.


  • Ability Icon

    TERRIFY

    • Damage: 7%/8%/9%/10% of enemies’ current health (every 100 Ability Power +2%) → 4%/5%/6%/7% of enemies’ current health (every 100 Ability Power + 1.5%)
    • Crowd control duration: 1.2/1.4/1.6/1.8s → 1/1.2/1.4/1.6s

  • Ability Icon

    BOUNTIFUL HARVEST

    • Damage: Per second 60/100/140/180+30% Ability Power → 50/80/110/140 (+25% Ability Power)
    • Damage of the last strike of Bountiful Harvest: Target’s 12%/14%/16%/18% missing health → target’s 10%/11.5%/13%/14.5% missing health
    • Damage to monsters: 150% → 185%

  • Ability Icon

    CROWSTORM

    • Damage: Every 0.25s 32.5/52.5/72.5 + 11% Ability Power → Every 0.25s 25/42.5/60 (+ 10% Ability Power)

MOVEMENT SPEED ADJUSTMENTS

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AHRI

  • Movement speed: 340 → 345

ANNIE

  • Movement speed: 340 → 345

JANNA

  • Movement speed: 335 → 340

KENNEN

  • Movement speed: 340 → 345

LILLIA

  • Movement speed: 340 → 350

LULU

  • Movement speed: 340 → 345

LUX

  • Movement speed: 340 → 350

MORGANA

  • Movement speed: 345 → 350

NAMI

  • Movement speed: 345 → 350

ORIANNA

  • Movement speed: 335 → 345

SERAPHINE

  • Movement speed: 340 → 350

SONA

  • Movement speed: 335 → 340

SORAKA

  • Movement speed: 335 → 340

SWAIN

  • Movement speed: 340 → 345

TEEMO

  • Movement speed: 340 → 345

VEX

  • Movement speed: 345 → 350

VLADIMIR

  • Movement speed: 340 → 345

ZIGGS

  • Movement speed: 340 → 345

WIND UP CAST ADJUSTMENTS

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The wind up before casting some mage champions’ abilities will now be shortened as they build and gain more Ability haste.

AHRI

  • (1) Orb of Deception

ANNIE

  • (1) Disintegrate

BRAND

  • (2) Pillar of Flame, (4) Pyroclasm

KARMA

  • (1) Inner Flame, (2) Focused Resolve

KENNEN

  • (1) Thundering Shuriken, (2) Electrical Surge

LILLIA

  • (3) Blooming Blows, (4) Lilting Lullaby

MORGANA

  • (1) Dark Binding, (2) Tormented Shadow

NAMI

  • (4) Tidal Wave

ORIANNA

  • (4) Command: Attack

SERAPHINE

  • (1) High Note

SWAIN

  • (1) Death’s Hand, (3) Nevermove

SORAKA

  • (1) Starcall

TEEMO

  • (1) Blinding Dart, (4) Noxious Trap

TWISTED FATE

  • (1) Wild Cards

VEIGAR

  • (1) Baleful Strike, (4) Primordial Burst

ZIGGS

  • (1) Bouncing Bomb, (4) Mega Inferno Bomb

MOBILE CAST ADJUSTMENTS

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VEIGAR

  • (2) Dark Matter

NAMI

  • (2) Ebb and Flow

LULU

  • (1) Glitterlance

VEX

  • (2) Personal Space

MORGANA

  • (4) Soul Shackles

LUX

  • (2) Prismatic Barrier

REMOVED ITEMS

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  • Banshee’s Veil
  • Lord Dominik’s Regards
  • Rapid Firecannon
  • Statikk Shiv
  • Void Amethyst
  • Void Staff
  • WRDesignTeamAuthorImage.jpg

    Wild Rift Game Design Team

    The Wild Rift Design team is a collective hivemind cursed with credit card debt and bad puns. People always message us about our outstanding balance.