09-11-2023Game Updates

Wild Rift Patch Notes 4.4a

Raise your hand if you’ve been asking for a certain new item to be looked at! We hear ya. This patch has the champions and items updates you’ve been looking for.

AUTHOR
  • Wild Rift Game Design Team

CHAMPION CHANGES

CORKI Image

CORKI

Corki has been feeling neglected as almost all of his opponents have gotten some tune-ups. With a slight increase to his base Attack Damage and his ult’s scaling, we hope to see more of him soaring around the Rift!


  • BASE STATS

    • Attack Damage: 52 → 54
    • Attack Damage per level: 3.6 → 4

  • Ability Icon

    MISSILE BARRAGE

    • Damage: 80/115/150 + 25%/45%/65% Attack Damage + 20% Ability Power → 80/115/150 + 25%/50%/75% Attack Damage + 20% Ability Power
    • Big One: 160/230/300 + 50%/90%/130% Attack Damage + 40% Ability Power → 160/230/300 + 50%/100%/150% Attack Damage + 40% Ability Power
FIORA Image

FIORA

Fiora’s performance has been subpar, not a good look for a Grand Duelist! With these increases in her base damage, she should have an easier time establishing her dominance in the early game.


  • Ability Icon

    Duelist's Dance

    • Damage in the direction of a Vital: Maximum Health of target 3% → Maximum Health of target 3.5%

  • Ability Icon

    Grand Challenge

    • Damage of triggering all 4 Vitals: Maximum Health of target 12% → Maximum Health of target 14%
YASUO Image

YASUO

Yasuo has been struggling against mages and assassins. A little boost to his Wind Wall should help with that.


  • Ability Icon

    Wind Wall

    • Cooldown: 21/20/19/18s → 18/18/18/18s
AATROX Image

AATROX

Aatrox hasn’t been as dominant in the Baron Lane as we had hoped. With these slight buffs, he’s sure to scale into a late-game monster!


  • Ability Icon

    DEATHBRINGER STANCE

    • Damage: 5% - 12% Maximum Health of target → 5% - 15% Maximum Health of target

  • Ability Icon

    THE DARKIN BLADE

    • Damage: 15/40/65/90 + 65%/70%/75%/80% Attack Damage → 15/45/75/105 + 70%/75%/80%/85% Attack Damage
WARWICK Image

WARWICK

Is it just me or is it taking a while for Warwick to finally hunt someone down? These changes should help him with that!


  • Ability Icon

    JAWS OF THE BEAST

    • Damage based on target’s maximum Health: 6%/7%/8%/9% → 7%/8%/9%/10%

  • Ability Icon

    INFINITE DURESS

    • Cooldown: 75/65/55s → 70/60/50s
TWITCH Image

TWITCH

With the items changes that came with patch 4.4, Twitch has been enjoying flexing into multiple roles. We’ve tweaked some numbers to make sure he’s living up to his expectations while still allowing his opponents room for counterplays!


  • Ability Icon

    DEADLY VENOM

    • Damage per stack: 1/2/3/4/5 (1/4/7/10/13 level) + 3.5% Ability Power → 1/2/3/4/5 (1/4/7/10/13 level) + 2.5% Ability Power

  • Ability Icon

    CONTAMINATE

    • Damage of each Deadly Venom stack: 20/25/30/35 + 37% bonus Attack Damage + 30% Ability Power → 20/25/30/35 + 33% bonus Attack Damage + 20% Ability Power
    • Damage ratio to monsters: 130% → 80%

  • Ability Icon

    SPRAY AND PRAY

    • Ballistic speed: 4000 → 6000
YUUMI Image

YUUMI

Yuumi is one of the best friends you can have in the Dragon Lane. She has been overwhelming opponents with her poke so we’ve adjusted some numbers to make her less oppressive to lane against.


  • Ability Icon

    PROWLING PROJECTILE

    • Base damage: 60/100/140/180/220 + 25% Ability Power → 60/100/140/180/220 + 20% Ability Power
    • Damage while attached: 70/120/170/220/270 + 35% Ability Power → 70/120/170/220/270 + 30% Ability Power

  • Ability Icon

    FINAL CHAPTER

    • Damage per wave: 80/100/120 + 20% Ability Power → 80/100/120 + 15% Ability Power
SHYVANA Image

SHYVANA

Shyvana has been needing some TLC for a while now. These changes should help with her clearing time, and make her a strong pick for the Jungle!


  • Ability Icon

    Burnout

    • Damage per second: 30/45/60/75 + 25% bonus Attack Damage → 35/50/65/80 + 30% bonus Attack Damage
    • Total damage: 210/315/420/525 + 175% bonus Attack Damage → 245/350/455/560 + 210% bonus Attack Damage

  • Ability Icon

    Dragon's Descent

    • Bonus Health: 150/250/350 → 230/315/400
JANNA Image

JANNA

After her rework, Janna has been maneuvering her allies across the Rift a little too well. We’ve adjusted her numbers to allow her opponents to catch up.


  • Ability Icon

    Zephyr

    • Bonus movement speed: 15%/20%/25%/30% → 10%/15%/20%/25%

  • Ability Icon

    Eye Of The Storm

    • Shield value: 65/90/115/140 + 60% Ability Power → 65/90/115/140 + 45% Ability Power
BRAND Image

BRAND

Brand has been underwhelming both during the laning phase and in team fights. These buffs will allow him to scale properly alongside his fellow mages.


  • BASE STATS

    • Health: 530 → 570

  • Ability Icon

    CONFLAGRATION

    • Damage: 60/90/120/150 + 40% Ability Power → 60/90/120/150 + 50% Ability Power

  • Ability Icon

    PYROCLASM

    • Damage: 100/200/300 + 25% Ability Power → 100/200/300 + 30% Ability Power
VI Image

VI

After patch 4.4, Vi seems to be getting outscaled by her opponents. We want her to really pack a punch and shut down her opponents more effectively.


  • BASE STATS

    • Armor: 30 → 34

  • Ability Icon

    Assault and Battery

    • Cooldown: 80/65/50s → 70/60/50s
EKKO Image

EKKO

Ekko has been lackluster in both the Mid Lane and the jungle. These changes should allow him to play more aggressively and live up to the time-shattering assassin that he’s meant to be.


  • Ability Icon

    TIMEWINDER

    • Outgoing damage: 60/80/100/120 + 30% Ability Power → 70/90/110/130 + 30% Ability Power
    • Returning damage: 40/75/110/145 + 60% Ability Power → 50/85/120/155 + 60% Ability Power

  • Ability Icon

    CHRONOBREAK

    • Cooldown:80/60/40s → 70/55/40s
  • WRDesignTeamAuthorImage.jpg

    Wild Rift Game Design Team

    The Wild Rift Design team is a collective hivemind cursed with credit card debt and bad puns. People always message us about our outstanding balance.