19-04-2022Game Updates

Wild Rift Patch Notes 3.1b

Patch 3.1b has arrived and brings with it a whole host of champion changes, item balancing, the return of Elemental Rift, and an adjustment to Scuttle Crab. We’re also setting sail and going on another adventure with our favorite poro friends, this time to Bligewater!

AUTHOR
  • Alice Labrecque
  • Nick Frijia
  • Sean Mason

CHAMPION CHANGES

BLITZCRANK Image

BLITZCRANK

Previously, we intended to reduce Blitzcrank’s armor since we were giving him more engage potential with his updated Overdrive. Despite being in the patch notes, these changes were unintentionally not included in 3.1. We’ve seen the performance of this speedy golem without the armor nerfs and we don’t think they are necessary, so we won’t be implementing them. We’ve shown below what his current base armor is.


  • BASE STATS

    • Armor: 50
    • Armor per level: 5.1
      • Total armor at level 15: 122
DARIUS Image

DARIUS

Darius has been an overly dominant force in the Baron Lane and has been having too easy of a time accessing his Noxian Might. We want him to stay in the fight a little longer before he hits his five bleed stacks and starts dunking, so we’re cutting back on the Attack Speed this Noxian fighter gets as he levels.


  • BASE STATS

      • Attack Speed per level: 2.2% → 1.2
        • Attack Speed at level 15: 41% → 27%
FIORA Image

FIORA

Fiora’s ability to make safe trades with Lunge and shrug off damage with Riposte has been a source of frustration for her sparring partners. To combat some of those frustrations, we’re reducing the range on her Lunge while also increasing the power of her passive to compensate.


  • Ability Icon

    Duelist's Dance

    • Vital base damage: 2.5% → 3%
    • AD Ratio: 4.5% per 100 bonus AD → 5.5% per 100 bonus AD

  • Ability Icon

    Lunge

    • Dash range: 4 → 3.5
    • Search range: 3.5 → 3
JHIN Image

JHIN

Unfourtunately for other Junglers, since the significant buff to Jhin’s fourth shot damage, he’s become too good at securing and stealing objectives. So, we’re putting a cap on this damage so that it doesn’t outdamage Smite


  • Ability Icon

    Whisper

    • Fourth shot missing health damage to monsters: Un-capped → Maximum of 1000 damage
KAI'SA Image

KAI'SA

The new Stormrazor has created some interesting build paths for Kai’sa, but it hasn’t actually helped her win more games. We’re giving her damage some extra consistency to make sure she can really shine in those late-game teamfights.


  • Ability Icon

    SUPERCHARGE

    • Cooldown:  16/15/14/13s → 16/14/12/10s
LUCIAN Image

LUCIAN

Lucian has been underperforming and his current build and playstyle centers around his auto-attacks rather than his abilities. So, we’re giving him a small buff targeted towards his more caster-y builds.


  • Ability Icon

    PIERCING LIGHT

    • Cooldown: 9/8/7/6s → 8/7/6/5s
MASTER YI Image

MASTER YI

Despite our recent nerfs, Master Yi is still dominating the jungle. To tone down his ability to blaze through jungle camps and quickly burst down his foes during duels, we’re slashing some of the Attack Damage his Alpha Strike grants.


  • Ability Icon

    Alpha Strike

    • Base damage: 25/70/115/160 → 30/70/110/150
    • AD Ratio: 100% Attack Damage → 60% Attack Damage
OLAF Image

OLAF

Previously, we decreased the damage of Olaf’s Reckless Swing but did not adjust its cost properly. As the cost is intended to be 30% of the damage, we’re correcting that now.


  • Ability Icon

    Reckless Swing

    • Health cost: 21/39/57/75 + 15% AD → 18/36/54/72 + 15% AD
      • As there is a 30% relationship between damage and cost
RAKAN Image

RAKAN

While Rakan shines in coordinated play, especially when paired with his other half Xayah, he’s underperforming for most players. We’re giving him a substantial boost to his mana so it’s less punishing to cast a few extra spells.


  • BASE STATS

    • Mana per level: 41 → 57
      • Mana at level 15: 1009 → 1233
SETT Image

SETT

Sett is currently one of the most dominant fighter champions, so we’re dialing back some of his early-to-mid game power to put him more in line with other Baron Laners.


  • Ability Icon

    PIT GRIT

    • Regeneration: 0.5/0.9/1.4/2 → 0.25/0.5/1/2

  • Ability Icon

    KNUCKLE DOWN

    • Base damage: 10/25/40/55→ 5/20/35/50
YUUMI Image

YUUMI

We’ve been keeping a close eye on this cuddly cat and she’s still struggling to succeed. We’re giving her some more opportunities to use her passive and pounce on her foes.


  • Ability Icon

    BOP 'N' BLOCK

    • Shield: 60 + (22 × lvl) + 30% AP → 60 + (25 × lvl) + 35% AP
    • Mana restore: 20 + (5 × lvl) + 12% max mana → 20 + (5 × lvl) + 15% max mana

  • Ability Icon

    PROWLING PROJECTILE

    • Cooldown: 12/10.5/9/7.5/6s → 9/8/7/6/5s
    • Mana: 70 → 50
  • AliceL_Authorimg.jpg

    Alice Labrecque

    Comms Specialist

    Alice “a tiny frogo” Labrecque is a frog. Ribbit.

  • NickFrijia_Authorimg.jpg

    Nick Frijia

    Game Designer

    Nick "Endstep" Frijia is a game designer on the Wild Rift balance team. He prefers to engage in honorable 1v1 combat whenever possible, regardless of which role or game he's playing, and usually communicates exclusively through emotes.

  • SeanMason_Authorimg.jpg

    Sean Mason

    Game Designer

    Sean "Zekramen" Mason is a Game Designer on the Systems and Balance team for Wild Rift. He loves games and sports of all kinds and has been a Sonic main in Super Smash Bros. for 15 years.