Skillful outplays. Brilliant maneuvers. The occasional throw. League of Legends is coming to mobile and console!
Keep your winstreak alive wherever you go. Jump into a match with your Wild Rift party in seconds, even when you’re away from your PC.
Team up to take down the enemy Nexus on a new 5v5 map designed for new platforms, with faster games and revamped controls.
Blast the bad guys with Lux’s laser or outplay the opposition with a pixel-perfect windwall. Champions play authentically to League, with slight changes for more thumb-friendly casting.
League of Legends: Wild Rift will launch with around 40 champions. More will follow over time.
The Dark Child
The Tidal Trickster
The Curator of the Sands
The Card Master
Free to download, and all champs can be earned for free. Pay to support the game and to look cool on the Rift.
Master the new Rift in ranked and climb to the top of the ladder with your friends to earn unique loot.
For players in Southeast Asia, Taiwan, Hong Kong and Macau, sign up at launch to get bonus rewards in-game.
Got some burning questions? We’ll have more to share over the coming months, but here’s a few to tackle now:
For mobile, we’re coming to iOS and Android, and you can pre-register on the Google Play Store right now. For console… we’ll have more info on that a bit later in 2020. Stay tuned by using the box above.
No—the games differ in a few ways, but both include the core 5v5 MOBA gameplay you expect from League of Legends. Adding cross-platform between League PC and Wild Rift would require compromises of competitive integrity, and we want to make sure the gameplay feels fair and fun no matter which platform you’re most comfortable on.
During certain big moments throughout the year, we’ll try to coordinate event themes and releases between League PC and Wild Rift, and we’re exploring the possibility of cross-platform play between mobile and console, but nothing locked in yet.
So basically, we rebuilt the game from scratch (like… the whole thing). Refreshed models, animations, game systems and more—but keeping true to the core League of Legends gameplay you already know. We didn’t want to just port League on PC 1:1—we want to make sure Wild Rift feels like it was designed for new platforms, and use that opportunity to make a bunch of improvements to the game.
This isn’t set in stone, but we’re aiming to make the game as accessible as possible across as many devices as we can. Here are our current targets for mobile specs:
For Android, we’re hoping to have compatibility to the equivalent to a Samsung Galaxy A7: 1GB RAM, Qualcomm Snapdragon 410 processor, and Adreno 306 GPU.
For iOS devices, we’re aiming to have Wild Rift run on iPhone 5S and later.