Wild Rift Patch Notes 5.0b
Surprise! We are back two weeks early! We just missed y’all too much. The things announced with the last patch notes will still come out as scheduled (like Talon coming on the 23rd), and we still have lots more in store for you this patch! Fun new events, and your regularly scheduled champion changes. Welcome to patch 5.0b.
Reminder: content will be released throughout the patch.
EVENTS
TOGETHER UNDER THE CRESCENT
A brand new event is coming up where you can play through missions, gift friends rewards, collect login lanterns, and try out a new mini-game! Join us under the crescent moon, bring a friend and we will see you on the Rift!
The Together Under The Crescent event begins March 8 at 00:01 UTC
TALON
base_stats
- Base Health: 630 → 660
BLADE'S END
- Damage: 75~215 + 200% bonus Attack Damage → 80~280 + 210% bonus Attack Damage
NOXIAN DIPLOMACY
- Cooldown: 8/7.5/7/6.5s → 6/5.5/5/4.5s
- Damage of the long-range-cast:65/90/115/140 + 100% bonus Attack Damage → 95/120/145/170 + 100% bonus Attack Damage
RAKE
- Outgoing Damage: 50/60/70/80 + 40% bonus Attack Damage → 60/70/80/90 + 50% bonus Attack Damage
- Returning Damage: 50/90/130/170 + 80% bonus Attack Damage → 60/100/140/180 + 90% bonus Attack Damage
AKALI
base_stats
- Armor per level: 4.3 → 5
ASSASSIN'S MARK
- Empowered base attack damage: 20 + 8 per level + 60% bonus Attack Damage + 50% Ability Power → 25 + 10 per level + 60% bonus Attack Damage + 55% Ability Power
AURELION SOL
COSMIC CREATOR
- Bonus damage of Breath of Light: 3% of target’s maximum Health every 100 Stardust → 2.5% of target’s maximum Health every 100 Stardust
- Threshold of execution of (3) Singularity: 5% + 2.6% for every 100 Stardust → 5% + 2.1% for every 100 Stardust
SINGULARITY
- Damage per second: 20/27.5/35/42.5 + 25% Ability Power → 20/27.5/35/42.5 + 15% Ability Power
DR. MUNDO
HEART ZAPPER
- Detonation damage: 20/40/60/80 + 7% bonus Health → 20/40/60/80 + 5% bonus Health
BLUNT FORCE TRAUMA
- Empowered base attack damage: 5/20/35/50 + 7% bonus Health → 5/20/35/50 + 5% bonus Health
GRAGAS
Drunken Rage
- Empowered base attack damage: 20/60/100/140+75% Ability Power → 20/60/100/140 + 90% Ability Power
Body Slam
- Damage: 80/145/210/275 + 70% Ability Power → 80/145/210/275 + 80% Ability Power
Explosive Cask
- Damage: 200/300/400 + 70% Ability Power → 200/300/400 + 80% Ability Power
Karma
INNER FLAME
- Damage: 70/110/150/190 + 40% Ability Power → 60/100/140/180 + 40% Ability Power
- Empowered damage: 70/150/230/310 + 50% Ability Power → 65/140/215/290 + 50% Ability Power
- Empowered slow down: full level 50% → 42.5/45/47.5/50%
INSPIRE
- Cooldown: 10/9.5/9/8.5s → 10/9/8/7s
KATARINA
base_stats
- Base Health: 570 → 600
SHUNPO
- Damage: 15/35/55/75 + 50% Attack Damage + 25% Ability Power → 20/45/70/95 + 50% Attack Damage + 25% Ability Power
LUCIAN
ARDENT BLAZE
- Cooldown: 13/12/11/10s → 13/11.5/10/8.5s
- Damage: 75/120/165/210 + 90% Ability Power → 75/125/175/225 + 90% Ability Power
Renekton
DOMINUS
- Bonus Health: 300/525/750 → 300/575/850
- Damage per second: 70/110/150 + 20% Ability Power → 70/120/170 + 20% Ability Power
SAMIRA
INFERNO TRIGGER
- Movement Speed reduction: 40% → 30%
- Damage of per shot: 5/15/25 + 55% Attack Damage → 5/20/35 + 60% Attack Damage
SETT
HAYMAKER
- Max Grit stored: 50% maximum Health → 45% maximum Health
THE SHOW STOPPER
- Damage: 200/300/400 + 100% bonus Attack Damage + 40/50/60% bonus Health of target → 200/300/400 + 100% bonus Attack Damage + 35/45/55% bonus Health of target
TRYNDAMERE
Bloodlust
- Passive: Attack Damage increased: 5/10/15/20 → 10/15/20/25
- Bonus health regeneration by every stack of Fury: 1/1.6/2.2/2.8 + 1.2% Ability Power → 1.5/2.1/2.7/3.3 + 1.2% Ability Power
URGOT
ECHOING FLAMES
- Damage: 50/60/70/80% Attack Damage + 2/3/4/5% maximum Health of target → 50/65/80/95% Attack Damage + 2/3.5/5/6.5% maximum Health of target (increase at level 1/5/9/13)
- Cooldown: Every leg 15/10/5/2.5s → Every leg 15/8/4/2s
PURGE
- Movement Speed slow down: 125 → 125/110/95/80
GAMEPLAY CHANGES
ITEMS
CROWN OF THE SHATTERED QUEEN
Crown of the Shattered Queen has made mages way too safe with little counterplay. We are changing the damage reduction effect. Now players will have to exercise more decision-making when it comes to their positioning during teamfights.
Safeguard:
- Damage reduction: 70% → 50%