Wild Rift Patch Notes 3.0a
Last time we spoke, a boss brawler was just about to make his debut, and since he’s joined us, Sett has been heating up the Rift. He’s been a dominant force in the Baron Lane and jungle giving the other fighters a run for their money.
Sett’s flashy punches and showstopping performances against his foes, have inspired even us to turn up the heat this patch. We’ve got several champion nerfs, some minor buffs, a few gameplay changes, and the release of two fiery new skins!
Reminder: content will be released throughout the patch.
NEW
SKINS
Releasing February 24 @ 08:01 GMT+8:
- Dragonslayer Olaf
- Infernal Kennen
AMUMU
Bandage Toss
- Range: 8.5 → 9
CAMILLE
Tactical Sweep
- Outer cone bonus damage: 6/7/8/9% of target’s max HP → 4/5/6/7% of target’s max HP
The Hextech Ultimatum
- Damage: 100/150/200 + 10/15/20% of target’s current health → 30 + 15/20/25% of target’s current health
- Zone duration: 2.5/3.25/4 → 2/3/4
DRAVEN
WHIRLING DEATH
- Bonus AD ratio: 110% → 130%
GRAGAS
base_stats
- Base Attack Damage: 64 → 70
JAYCE
base_stats
- Base Attack Damage: 58 → 52
HEXTECH CAPACITOR
- Movement speed: 40 → 30
TO THE SKIES! / SHOCK BLAST
- Acceleration Gate bonus damage: 50% → 40%
KATARINA
DEATH LOTUS
- AP ratio: 260% → 280%
LEE SIN
Safeguard
- Cooldown: 15s → 17s
MORGANA
base_stats
- Armor: 30 → 35
TORMENTED SHADOW
- Base damage: 8/14/20/26 → 6/12/18/24
SOUL SHACKLES
- AP ratio: 2% of target’s maximum health per 100 AP → 1.5% of target’s maximum health per 100 AP
SETT
base_stats
- Attack Damage: 58 → 52
- Base bonus Attack Speed: 20% → 10%
- Attack Speed per level: 2.2% → 1.7%
PIT GRIT
- Right Punch bonus physical damage: 6 × Level → 5 × Level
KNUCKLE DOWN
- Bonus damage against monsters: 200 → 100
VAYNE
Silver Bolts
- Active healing: 60% of damage dealt → 40% of damage dealt
- Active cooldown: 16/15/14/13 → 18/17/16/15
GAMEPLAY CHANGES
ITEMS
ARCHANGEL’S STAFF/SERAPH’S EMBRACE
Seraph’s Embrace is currently the premiere item of choice for Enchanters and Mages. We want to bring Seraph’s back in line with the other item choices, so we’re taking away some of the ability haste it provides while also reducing some of its shielding power.
Archangel’s Staff
- Ability haste: 25 → 20
Seraph’s Embrace
- Ability haste: 25 → 20
- Lifeline shield value: 15% of current mana + 150 → 15% current mana + 100
SERRATED DIRK
We are adjusting Serrated Dirk so that it provides less armor penetration in the early game, while buffing the armor penetration provided by the items that Serrated Dirk builds into. We believe this change will help differentiate between offensive armor penetration items like Youmuu’s Ghostblade and defensive options like Edge of Night.
Serrated Dirk
- Armor penetration: 10 → 8
Edge of Night
- Armor penetration: 10 → 8
Youmuu’s Ghostblade
- Armor penetration: 10 → 12
Umbral Glaive
- Armor penetration: 10 → 12
RUNE CHANGES
INSPIRATION: MASTERMIND
Mastermind is currently granting too much economic value to junglers, while also improving their clear speeds. We’re toning down the gold bonus that it provides when destroying objectives.
- Gold bonus on objective kill: 120 → 40
SUMMONER SPELLS
BARRIER
Barrier has been a powerful and popular pick for pretty much every role. We’re reducing its early game power to keep it in line with other summoner spell options.
- Shield Amount: 115 - 465 (90+25 per level) → 100 - 450 (75+25 per level)
FREE-TO-PLAY CHAMPION ROTATION
Feb 16 - Feb 20: Akali, Evelynn, Morgana, Pantheon, Rakan, Rammus, Vayne, Veigar, Wukong, Xayah
Feb 20 - Feb 27: Alistar, Corki, Jayce, Katarina, Kennen, Nunu & Willump, Orianna, Rengar, Senna, Varus