Changes coming to high-skill Ranked play
TL;DR: We’re adjusting several aspects of high-skill ranked and matchmaking to address fairness concerns you’ve shared with us—and we’ve seen in our data—over the past few weeks. These are only intended as temporary fixes until we can address the issues more broadly in a future patch (likely Patch 3.2). Some of these will roll out today, some next week.
WHAT’S UP WITH RANKED?
Recently many of you, especially high-skill players, have told us that Ranked just isn’t living up to your expectations. From your feedback we know that some of the major pain points have been: being put into lopsided games; receiving low VP gains and large VP losses when you're on a hot streak in low Diamond; and feeling the pressure of playing in a premade team to climb the ranks. We know our competitive queue hasn't been delivering lately, and we're rolling out some short term fixes to address some of these frustrations.
We thought we’d mention one thing upfront that we wanted to be more explicit about: When playing with a team of 5, in 100% of cases you will face another group of 5. This is intentional, as in some ways playing League as a group is almost a different game to the solo experience!
A few months ago, we rolled out some changes to matchmaking to allow full premade teams to more easily find games. We were seeing situations where queue times would roll over into 10-minute (and sometimes much longer) waits, which we think is unacceptable for Wild Rift, given its short game length. Overall we think that playing with a full team competitively is one of the best ways to play League, and we want to enable teams to do that. But what started happening over time is that players felt forced to play together in order to climb the ladder, and some found ways to “beat” the matchmaker into granting more VP in each game. Neither of these are healthy for Wild Rift or players.
SO, WHAT’S CHANGING?
So we’re making some changes to help improve the solo experience at higher levels of Ranked play. Some of these will be obvious, others more subtle. A few of these are effective immediately, and many will be added next week.
(Feb 24) Expanding Diamond and Master tier
Why? To make the experience of climbing smoother, and to provide more teammates and opponents for your games, we’re increasing the population of Diamond tier and Master tier. This will initially result in large VP gains if you’re at or near this rank, but these may level off as you reach higher tiers.
(March 1) Capping VP losses in Diamond
Why? To eliminate the “+10/-15 VP” issue in Diamond IV, we’re reducing the amount of lost VP on defeats. If you’re earning +10 VP for a win, you should now only go -10 VP on a loss.
(March 1) Doubling the weekly cap of Ranked Fortitude
Why? We want to give players on their way to Diamond more ways to progress, and to increase the effectiveness of the above changes.
(March 1) Various premade team algorithm changes
Why? To make games fairer, we’re tightening the maximum allowed average skill gap between both teams and reducing the allowed rank gaps for forming a premade party at higher tiers. As a side effect, this will increase queue times significantly for high-ranked premade players, but we felt this was a tradeoff worth making in the short term so solo warriors don’t feel pressured into grouping up.
A BALANCING ACT
It’s important to remember that there’s no “fix” for matchmaking. Our algorithm has to constantly balance keeping queue times short, maintaining fair games, and giving you the freedom to select a position of your choice. Every change we make will impact at least one of these aspects, and finding the right balance needs to work for all players, not just a specific skill group.
A feature many of you requested is to simply restrict premade teams from playing at certain ranks. This was actually our first choice to solve this issue, at least temporarily! Unfortunately, in order to do this at specific ranks (and not just for, well, everyone), we’d need to release a full patch with a new app store download, so we opted to make the changes above until we can address the issue more broadly.
And on that note, it’s extremely important to note that these are just temporary fixes; we’re hoping to implement a more permanent solution in Patch 3.2. To ensure that teams who want to play together competitively can still do so, we will likely not restrict premade teams outright, but instead alter their VP gains. Longer term, we are looking at the competitive experiences offered by our Ranked queue and we’re still assessing if a split queue system may serve different types of players better.
We truly appreciate your patience and feedback as we work through these tradeoffs, and if you’ve been frustrated with Ranked recently, we hope the changes we’re making improve your overall experience.
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- Game UpdatesUrgot Champion OverviewUrgot, the Dreadnought, is ready to bring the pain. Prove yourself worthy on March 16, 08:01 GMT+8
- Game UpdatesWild Rift Patch Notes 4.1Unleash Chemtech power—Welcome to Patch 4.1! Urgot crab walks onto the Rift! Here to save the day or wreck it, Superhero Vi flies into this Wild Pass! We also have the continuation of our updates to the tank role, and balance updates!
- Game UpdatesThe Test - Urgot Champion TrailerOnly the worthy survive.
- Game UpdatesWild Rift News MarchUp high, down low, too slow—Welcome to Wild Rift News March! This month we’re covering all the content that you can expect to see throughout Patch 4.1!
- Game UpdatesPROJECT 2023 Skins TrailerTotally charged up. PROJECT Zeri’s battle is just beginning! Play Zeri, Lucian, Master Yi, and Renekton in Wild Rift.
- Game UpdatesMarch Wild Rift PaintoversAn un-four-getable villain, a sneaky rat, chemtech power, and more! Check out this month's paintovers!
- Game UpdatesPatch 4.1 PreviewAlan, Maddy, and David are here to talk what’s new in Patch 4.1: High Five, coming March 16 GMT+8! Learn about our mean (and green) new champions, gameplay updates, events, and skins in this Patch Preview.
- Game UpdatesWild Rift Patch Notes 4.0cClass is in session—Welcome to Patch 4.0c! It's the last balance patch for 4.0! We have some adjustments to a few champions and the release of Battle Academia Leona and Battle Principal Yuumi!
- Game UpdatesZeri Champion OverviewBring the lightning! Shock some bad guys with Zeri, the Spark of Zaun, zipping and zapping around Wild Rift now.
- Game UpdatesWild Rift News FebruaryLearn some quick tips on how to electrify the Rift with Zeri from Riot Zhanos in this month's Wild Rift News!
- Game UpdatesWild Rift Patch Notes 4.0bElectrify the Rift—It’s Patch 4.0b! Zeri makes her arrival, along with new PROJECT skins and the PROJECT: SURGE event! Two game modes return, and balance updates across the Rift!
- Game UpdatesWild Rift Patch Notes 4.0aWe’re launching two new mechanics, base burning and inhibitor respawns as well as balance updates across the Rift! Welcome to Patch 4.0a!
- Game UpdatesWild Rift Patch Notes 4.0It’s time zip and zap into Wild Rift’s first patch of the year! Zoe makes her debut, All Random Ultra Rapid Fire (ARURF) mode returns, Lunar New Year celebrations, Ranked S8, a new Wild Pass, and much more! Welcome to Patch 4.0!
- Game UpdatesLunar Revel 2023 Event TrailerCome revel in the celebration with delectable food! Team up to cook delicious dishes in Lunar Feast, and earn rewards as you serve them to some familiar faces from Mythmaker. The first order comes in on January 12 GMT+8!
- Game UpdatesWild Rift News JanuaryIt's time to celebrate Lunar New Year! We’re giving a rundown of what's to come in Patch 4.0 and sharing some of the updates we’ll be bringing to celebrate the New Year with you!
- Game UpdatesWild Rift Patch Notes 3.5bOh deer, it’s the last patch of the year! Welcome to 3.5b! Never fear, there’s still plenty to fawn over this with the arrival of Lillia, an adventure into the spirit realm, snowball fights with our favorite poro pals, and of course some balance updates!
- Game UpdatesWild Rift News DecemberBefore Lillia prances onto the Rift, join Riot RogueFool to learn some tips, tricks, and why she’s worth fawning over!
- Game UpdatesWild Rift Patch Notes 3.5aChromaCrash Samira, Jinx, and Ekko make their arrival. We also have balance updates across the Rift, including some for One For All—Welcome to Patch 3.5a!
- Game UpdatesWild Rift Patch Notes 3.5Slip through the shadows and slash your opponents with Kayn and Aatrox! Play as 5 Yuumi’s and pounce all over your foes in the new game mode One For All! We also have new items, runes, balance changes, as well as updates to the jungle! Welcome to Patch 3.5!
- Game UpdatesWild Rift News NovemberIn this edition of Wild Rift News, we’re giving a run down of what's to come in Patch 3.5 before the Patch Notes notes come out as well as some updates on the new content from our dev team!
- Game UpdatesWild Rift Patch Notes 3.4cIt’s time for the last balance patch of 3.4! Hunt down your foes and wreak havoc in the jungle, when we unleash Warwick onto the Rift this patch! We also have some balance updates before we close out 3.4 and head into 3.5!
- Game UpdatesWarwick Champion OverviewThere’s nowhere to run. Hunt down your prey with Warwick, the Uncaged Wrath of Zaun. Coming November 4 GMT+8
- Game UpdatesVex Champion OverviewTurn that smile upside down! Vex, the Gloomist, shuffles into Wild Rift. What a drag…
- Game UpdatesWild Rift Patch Notes 3.4bVex makes her arrival, balance updates across the Rift, and it’s time to start your training arc—Welcome to Patch 3.4b!
- Game UpdatesWild Rift News October 13, 2022In this edition of Wild Rift News, Josh “Nextdoor” Menke talks about Legendary Queue and answers some of your questions! We also discuss the upcoming Supreme Cells event!
- Game UpdatesWild Rift Patch Notes 3.4aIt’s time for the Power Spike Party! While we’re ready to celebrate with some goodies, we’re also making some adjustments to the support quest items, Gwen and some other champions across the map. Welcome to 3.4a!
- Game UpdatesWild Rift Patch Notes 3.4You’ll be a cut above the rest when Gwen and Yone join the Rift this patch…just be careful when you’re out there running around with scissors and fighting your inner demons. We also have a new game mode, items, enchants, Wild Pass, and loads more. Welcome to Patch 3.4!
- Game UpdatesWild Rift News September 9, 2022In the first edition of Wild Rift News, we’re recapping and diving deeper into all the content we announced in the Patch 3.4 Preview. And revealing some other updates headed onto the Rift in the month of September!
- Game UpdatesHextech Chests are coming to Wild RiftOver the past few patches we’ve been looking for new ways for players to earn new content, starting in Patch 3.4 we’ll start rolling out a new way to do just that in some regions.
- Game UpdatesLunar Goddess Diana Skins PreviewFind strength in the light of the moon with Lunar Goddess Diana starting Sep 9 GMT+8!
- Game UpdatesUpdates to ARAMIn Patch 3.4 we’re going to be giving you more ways to earn re-rolls during your ARAM matches.
- Game UpdatesWild Rift Patch Notes 3.3cIt’s our final balance before Patch 3.4, and we’re focused on making adjustments to some champions who have been dominating and struggling in the Baron Lane. Welcome to Patch 3.3c!
- Game UpdatesSamira Champion OverviewShoot first, slash second. Samira, the Desert Rose, rushes into Wild Rift!
- Game UpdatesSion Champion OverviewDeath will think twice. 💀 Sion, the Undead Juggernaut, stampedes down lane into Wild Rift!
- Game UpdatesWarmonger Sion and PsyOps Skins PreviewBrutal strength or precise power? Warmonger Sion, and PsyOps Samira, Master Yi, Kayle, and Zed are heading to the Rift!
- Game UpdatesWild Rift Patch Notes 3.3bRise from the dead and kill your opponents, this time with some style—Sion and Samira join the Rift! We also have your regularly scheduled balance updates across the map, welcome to Patch 3.3b!
- Game UpdatesDragon Trainer Tristana Skins PreviewDragon Trainer Tristana jumps into Wild Rift with a boom (and a dragon burp) starting Aug 19 GMT+8!
- Game UpdatesBeekeeper Singed Skins PreviewChasing this champion is sure to sting! Beekeeper Singed is beelining to top lane and beeyond on Aug 11 GMT+8.
- Game UpdatesGod Fist Lee Sin Skins PreviewPunch with unearthly fury! God Fist Lee Sin enters the fray on Aug 5 UTC.
