Wild Rift Patch Notes 5.1
Join Kalista and sail into Patch Notes 5.1!
CHAMPION CHANGES
AURELION SOL
Our favorite Dragon in the Mid Lane has been gorging on stardust and outpacing his enemies, especially in the early-to-mid game. These changes will make sure he’s down to earth but still able to scale exponentially in late-game.
SINGULARITY
- Stardust granted by minions and small monsters: 2 → 1
- Stardust granted by siege minions, cannon minions and large monsters: 3 → 5
FIORA
We are making sure all of Fiora’s abilities can flow together smoothly. Riposte can now be cast during Fiora's dash in Lunge.
JHIN
Being able to put on a good performance is a priority for our Virtuoso but his damage output has been putting a damper on it. We’re tweaking the numbers so he can wow his allies and enemies alike.
Whisper
- Attack Damage increase per level: 4% per level → 4.5% per level
MASTER YI
Our favorite Blademaster has been Alpha Striking into tricky situations and then getting stuck. These changes will make sure he can get in and get out!
Meditate
- Master Yi can now cast Meditate immediately between attacks to reduce severe damage.
- [New] Damage reduction increases to 90% during the first 0.5s.
Wuju Style
- [New] The ability now resets attacks.
Highlander
- [Removed] Reduces basic abilities' Cooldown by 70% on takedown.
- [New] Reduces Meditate's Cooldown by 90% and other basic abilities' Cooldown by 70% on takedown.
SYNDRA
Fixed the issue where the execution indicator appears on the enemy's Health bar when Syndra collects 100 Splinters of Wrath.
TALON
We’re adjusting Talon’s damage to monsters as he’s clearing them out much faster than his peers in the Jungle.
RAKE
- [New] Damage to monsters: 70%
URGOT
Urgot has been sitting comfortably on the leaderboard as one of the champions with the highest win rate. Considering how tanky he can get, especially during late-game, he’s dealing too much damage. We’re tweaking some numbers around so he remains a great pickup if you need a tanky damage dealer, but not unreasonable to deal with.
BASE STATS
- Attack Damage per level: 4.5 → 3.5
ECHOING FLAMES
- Damage: 50/65/80/95% Attack Damage + 2/3.5/5/6.5% target's maximum Health → 50/65/80/95% Attack Damage + 2/3/4/5% target's maximum Health (increase at level 1/5/9/13)
Wukong
Wukong’s new updates not only brought new abilities but also new text to describe them. However, these texts were a little lengthy so we’ve reworded the descriptions to clean it up!
GOLDEN STAFF
- Passive: Enhances Golden Staff's empowering effects on attacks every 12/10/8/6s, increasing bonus damage by 50%. Champion takedowns reduce the cooldown of this ability's passive by 2s; getting a kill refreshes it.
- Active: Empowers the next attack to deal (50/70/90/110 + 35/40/45/50% Attack Damage) bonus physical damage. Wukong and his clones' attacks reduce Golden Staff's cooldown by 0.5s. After casting this ability, Wukong's next attack gains bonus range.
WARRIOR TRICKSTER
- Becomes invisible for 1s and dashes forward, leaving behind a clone at his original position.
- The clone moves in the direction of the left joystick when the ability is cast, automatically attacking nearby enemies and mimicking Wukong's Golden Staff, Nimbus Strike, and Cyclone. The clone deals 20/30/40/50% of Wukong's damage.
- The clone takes 50% more damage and does not gain the empowering effects of the Golden Staff's passive when it mimics the ability.
XAYAH
Xayah’s mobility and damage in team fights are falling short compared to other marksmen. We want to make sure her feathers are still packing a punch with these changes!
DEADLY PLUMAGE
- Cooldown: 19/18/17/16s → 17/16/15/14s
- Attack Speed increase: 35/40/45/50% → 45/50/55/60%
BLADECALLER
- Damage: 60/70/80/90 + 80% bonus Attack Damage → 60/70/80/90 + 90% bonus Attack Damage
ZYRA
Soooo annoying when people step on plants! Whatever happened to Earth Day? Now Zyra’s plants will be a little tankier!
GARDEN OF THORNS
- [New] Enemy champions deal 40% ability damage to Thorn Spitters.